wholesale fashion jewelry town Virtual Life Second Life Play?

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  1. bohemian jewelry wholesale prices Second Life Second Life
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    Actually you can simply see it as a 3D online game, However, if it is just a game, it is much worse than the popular World of Warcraft, the perfect world, the fierce battle, and the miracle world, including the operability of the characters, the authenticity of the action, the delicateness of the characters and the scene, the color, the proportion. But it is not simply a game, because there is no monster or upgrade. In this world, you can chat online with other users, add each other as friends and voice calls, dance in public places to earn a virtual currency called Linden currency, or you can use virtual currencies to conduct online transactions with other people. You can also recharge the virtual currency on the website. You can also make virtual currencies into real money.

    In the newspaper last week, I downloaded it and played it. The interface is all English. It is very similar to the virtual world in the hacker empire, without gravity), and takes a cars at any time to walk around, but it still feels not very cool.

    Miopators may not be played. You can send emails, posts, and transactions. You can use a basic raw material called PRIM for any shape items. Users can also write program scripts by themselves to achieve various actions. This is different from the common type of online games. It uses a basic raw material called Prim to design any shape items. Users can also write program scripts by themselves to achieve various actions. This is different from the common "large multiplayer online role -playing game (MMORG)". The rules of such game companies are usually set by game companies. Players can only be forced to use existing tools and cannot create. Game rules are usually set by game companies, and players can only be forced to use existing tools and cannot be created.

    In 2005, Philip became famous overnight because of "Second Life". "Second Life" is not a game developed by Philip. It is more like a virtual but real world that is established. Everyone in "Second Life" is both a member of that society and the creator of that world; some people find life in this world, and some people create wealth here.

    The research politics is a history of free market economy that has not yet been written. philosophers saw the "artificial life" equivalent to real life here. Sociologists regarded it as a It is the type of social development history in the type of virtual society.

    The influence of the virtual world that exists in real life is unpredictable, but it is constantly eroding the concept of "reality".

    "Second Life" is not just a simple simulation of real life. In this world, people's creativity and imagination are played. A large number of products with intellectual labor characteristics are manufactured and survived it's here. Because of this, there has never been any new thing that can inspire so many types of thinking like "second life". Not only is it in the Internet world, experts and scholars in real society also participate in it. It seems that everyone will make a completely different interpretation of the "second life" based on their different knowledge backgrounds, religious beliefs, and cultural preferences. And these interpretations can be self -evident. Linden Labs clearly stated that in the world of "second life", all the items made by users are attributed to myself, and even Linden Laboratory has no right to intervene. This greatest creative power and recognition of the ownership of personal items undoubtedly inspired the creative passion of each participant, so as to use the maximum to build this huge virtual world.

    PS: If you play in, maybe you can really study what the media said.
    is not difficult to understand it. Just log in to the website, click Join Now, and download the "Second Life" software to register an account, you can swim on the world on your computer. In this world, you can chat online with other users, add each other as friends, voice calls, or use a virtual currency called Linden currency to conduct online transactions with others.

    DNA refers to a virtual business? I do n’t know. The virtual business in it has these claims:

    lated business in the virtual world
    Autiors: Flying Pig Release time: 2006.12.14 09:25:45 Source: Sidi Media-Digital Age

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    The next step of "Second Life", which had just received a risk investment of millions of dollars, is to enter the big market in China in China

    . Like YouTube, the headquarters is located in Linden in San Francisco. There are only less than 100 employees in Linden Lab. The difference is that the growth rate of the virtual game "Second Life" operated by this studio even exceeds YouTbe. It took less than a year, and the population growth rate exceeded 40%per month. With the eyeball, there is no worry about business. More and more game manufacturers will hold virtual press conferences here to invite reporters from major news agencies to participate in virtual status. IBM, Dell, Sony and Nissan, and Dutch banks They are here to buy a business here, and one millionaires are born to be born -just rely on frying virtual land or making virtual expressions.

    If you log in to "Second Life" today, you will find that the novice village is full of people, and there are new villagers everywhere. Express the real world. The pressure of the server and software also makes the Linden Laboratory overwhelmed. You will see the scene similar to the "Matrix" here: land, houses, and even flowing water will disappear in an instant. A organ will also leave you due to the error of the texture.

    If it is a traditional online game, players have already voted with such bad game programs and online services, but in "Second Life", people don't care how to play because this is because it is The serious virtual business is another world outside the real world -how can you complain that the environment of a new world is too bad? In fact, players in "Second Life" will also protest and rally, but not to complain about Linden Lab, but to protest the virtual image is too cool, individual consortiums manipulate the price comparison of virtual currencies, and the entry of large companies will affect The creativity of the virtual world, even players even created virtual logical bombs for terrorist activities, blew up their dissatisfied residents or corporate office spaces.

    . This behavior violates the law. As early as November 2003, Linden Lab announced that all the property rights that created things in "Second Life" belonged to the founder, and players could even exchange virtual currencies into cash. Such measures have won unanimous welcome from players. Today, a large number of transactions are traded every day in "Second Life" every day. In the first month of this year, there are 4.2 million clothes and real estate transactions, with a total amount of 5 million US dollars. According to statistics, about a quarter of the residents in "Second Life" to create a variety of things. They feel that they are creating a brand new world -in fact they are. Linden Labs predicts that creating such a big world will cost 4,100 people for a year to complete. Suppose a programmer's salary of one year is $ 100,000, and the virtual value of "Second Life" is $ 410 million -410 millionaires can be created.

    The recent new version of the new version of "Second Life" is the 32 -year -old Chinese woman Ailin Graef. The name of the US dollar registered in the "Second Life" operates real estate in "Second Life", with a large community of about 36 square kilometers in the virtual world -this is equivalent to about two New York Central Park. In the kingdom of Irene, some areas restrict high -rise buildings, and some places are forbidden to open shopping malls and nightclubs. Renminbi has become a new generation of business wizards in the virtual world. Of course, she has transformed the work of teaching Chinese into part -time job and concentrated on running her virtual business.

    The excitement is that recently there are rumors that a company in Shanghai has won the operating right of "Second Life", which will be public beta next month. Although I don't have time to play online games, I still want to go in frying the ground and try my hands. I don't know if the virtual property of the Chinese version of "Second Life" can also be freely exchanged with the real currency? This is a serious question that can't be considered

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